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Star Wars: Knights of the Old Republic II – The Sith Lords : ウィキペディア英語版
Star Wars Knights of the Old Republic II: The Sith Lords

|genre = Role-playing
|modes = Single-player
}}
''Star Wars Knights of the Old Republic II: The Sith Lords'' is a role-playing video game developed by Obsidian Entertainment and published by LucasArts. It is the sequel to BioWare's ''Star Wars: Knights of the Old Republic'' and was released for the Xbox on December 6, 2004, for Microsoft Windows on February 8, 2005, and for OS X and Linux on July 21, 2015. Like its predecessor, it is set in the ''Star Wars'' universe 4,000 years before the film ''Episode I: The Phantom Menace'' and is based on the d20 System developed by Wizards of the Coast. The game uses the Odyssey Engine which was originally used in ''Knights of the Old Republic''. The plot first started being written before the original ''Knights of the Old Republic'' was released, and development began in October 2003, after BioWare offered Obsidian their ''Star Wars'' license due to being confident in their previous work.
''Knights of the Old Republic II'' starts five years after the events of the first game, and follows the story of The Exile, a Jedi Knight who was exiled from the Jedi Order. During this time, the Jedi Order has been almost completely wiped out by the Sith. The game begins with the protagonist waking up from unconsciousness on a Republic cruiser. After he or she escapes with the help of their party members, they find the person who exiled them ten years ago, who sends the protagonist on a mission to seek out the remaining Jedi to fight against the Sith.
The game's critical reception upon its release was generally positive; praise was given to the story, characters and writing, which were noted to be more grey than the original ''Knights of the Old Republic''. However, the game received criticism for being too similar to its predecessor in terms of graphics and gameplay systems. GameSpy named one of the game's party members, Kreia, the best video game character of 2005, and the game was included in the book ''1001 Video Games You Must Play Before You Die''.
==Gameplay==

''Knights of the Old Republic II'' is a role-playing video game played from a third-person view which features pausable real-time combat.〔 Combat and interactions with the environment and non-player characters in ''Knights of the Old Republic II'' is based on the d20 System as in ''Star Wars: Knights of the Old Republic''.〔 The game starts with a character creation screen with several choices to make, and there is also an option of letting the game do it automatically. There are 30 new Force powers, which are manifestations of the Force, in ''Knights of the Old Republic II''. Like its predecessor, the game has several minigames, including swoop bike racing and a card game called Pazaak. The interface has been streamlined from the original game and party management was made easier; for example, the player can now switch between two selected weapon sets in the menu.〔 As in the first game, the player can choose to align with either the light side or the dark side. Choosing dialogue options which are respectful and empathetic give the protagonist light side points, while options which are egotistic and evil result in dark side points.〔
The combat of ''Knights of the Old Republic II'' is identical to its predecessor.〔〔〔 Several new lightsaber crystals were added to the game. Each of them is useful for a different situation.〔 For example, one is best for enemies using blaster weapons, while another would be good for recovering from using Force powers.〔 The player can use a variety of melee and ranged weapons, including swords and firearms.〔 Fighting unarmed is also an option.〔 A new addition to the game are "prestige classes". These are add-ons to the Jedi classes which were established in ''Knights of the Old Republic''. They let the player character practice in lightsaber combat or Force powers, depending on player choice.〔
The player can travel with up to two party members at a time, which gain experience points at the same rate as the player character.〔 Equipment and perks for party characters can be selected for different statistical effects or abilities. Players can loot corpses and various environmental objects.〔 The protagonist also has the ability to "influence" their party members; by doing things that impress them, the player increases their influence with them.〔 Depending on the level of influence, party members may support the player character unconditionally or turn on the protagonist. The player can also exploit high influence by drawing party members to either the light side or the dark side.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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